Open GL issue found
12/03/06 21:43
Thanks to a few people on the Mac OpenGL mailing
list, I may have a fix for the Intel “blue
tint” issue. This fix is included in 1.0b
(currently “stable&rdquo
.
There’s also a 1.0c - which has modified capture code (again, as a result of the helpful people on the list), which may improve performance for some people.
There’s also a 1.0c - which has modified capture code (again, as a result of the helpful people on the list), which may improve performance for some people.
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